# Language

```lua
cfg.lang = 'en'
```

#### *string*

## Description

Setting this will determine the language that all players default to when utilizing the script. If you change this to a language that doesn't exist; it will automatically reset back to **english**.

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## Notes

To learn more about modifying or adding new languages, visit the [**rlib documentation**](https://docs.rlib.io) and refer to the section titled [**Languages**](https://docs.rlib.io/installation/addon/customize)

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